feat: Get hand rank

Method to get rank of a given hand.
This commit is contained in:
Paul Harrison 2022-11-18 21:00:37 +00:00
parent 5393e7b799
commit d924e39608
7 changed files with 588 additions and 2 deletions

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@ -3,6 +3,21 @@ from enum import IntEnum, auto
from poker.utils.enum import AutoName
class Rank(IntEnum):
"""Poker rank enum."""
ROYAL_FLUSH = 1
STRAIGHT_FLUSH = 2
FOUR_OF_A_KIND = 3
FULL_HOUSE = 4
FLUSH = 5
STRAIGHT = 6
THREE_OF_A_KIND = 7
TWO_PAIR = 8
PAIR = 9
HIGH_CARD = 10
class Suit(AutoName):
"""Card suit enum."""
@ -15,7 +30,6 @@ class Suit(AutoName):
class Value(IntEnum):
"""Card value enum."""
ACE = 1
TWO = 2
THREE = 3
FOUR = 4
@ -28,3 +42,12 @@ class Value(IntEnum):
JACK = 11
QUEEN = 12
KING = 13
ACE = 14
def __str__(self) -> str:
"""Return string representation."""
if self.value in [1, 11, 12, 13]:
out: str = self.name.lower()
else:
out = str(self.value)
return out

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@ -1,5 +1,7 @@
from __future__ import annotations
from collections import Counter
from pydantic import BaseModel, validator
from poker.constants import Rank, Suit, Value
@ -43,6 +45,11 @@ class Hand(BaseModel):
raise ValueError("Hand must have five cards.")
return cards
@property
def value_counts(self) -> list[tuple[Value, int]]:
"""Return count of each card value in hand."""
return Counter([card.value for card in self.cards]).most_common()
class RankedHand(Hand):
"""Ranked hand domain model class."""

0
poker/rank/__init__.py Normal file
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110
poker/rank/hands.py Normal file
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@ -0,0 +1,110 @@
from poker.constants import Rank, Value
from poker.models import Card, Hand
def _is_flush(cards: list[Card]) -> bool:
"""Calculate whether hand is a flush."""
return len(set(card.suit for card in cards)) == 1
def _is_straight(cards: list[Card]) -> bool:
"""Calculate whether hand is a straight."""
card_values = sorted([card.value for card in cards])
# If card values are not unique it is not a straight
if len(set(card_values)) != len(card_values):
return False
# Check for a ace low straight
if card_values == [Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.ACE]:
return True
# If all card differences are 1 it is a straight
diffs = [second - first for first, second in zip(card_values[:-1], card_values[1:])]
if set(diffs) == {1}:
return True
return False
def is_royal_flush(hand: Hand) -> bool:
"""Calculate whether hand a royal flush."""
if not _is_flush(hand.cards):
return False
values = [card.value for card in hand.cards]
return all(
value in values
for value in [Value.ACE, Value.KING, Value.QUEEN, Value.JACK, Value.TEN]
)
def is_straight_flush(hand: Hand) -> bool:
"""Calculate whether hand a straight flush."""
return _is_straight(hand.cards) and _is_flush(hand.cards)
def is_four_of_a_kind(hand: Hand) -> bool:
"""Calculate whether hand has four of a kind."""
return hand.value_counts[0][1] == 4
def is_full_house(hand: Hand) -> bool:
"""Calculate whether hand is a full house."""
return hand.value_counts[0][1] == 3 and hand.value_counts[1][1] == 2
def is_flush(hand: Hand) -> bool:
"""Calculate whether hand is a flush."""
return _is_flush(hand.cards) and not _is_straight(hand.cards)
def is_straight(hand: Hand) -> bool:
"""Calculate whether hand is a flush."""
return _is_straight(hand.cards) and not _is_flush(hand.cards)
def is_three_of_a_kind(hand: Hand) -> bool:
"""Calculate whether hand is a full house."""
return (
hand.value_counts[0][1] == 3
and hand.value_counts[1][1] == 1
and hand.value_counts[2][1] == 1
)
def is_two_pair(hand: Hand) -> bool:
"""Calculate whether hand is a two pair."""
return hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 2
def is_pair(hand: Hand) -> bool:
"""Calculate whether hand is a pair."""
return hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 1
def get_rank(hand: Hand) -> Rank:
"""Get hand rank.
TODO: Use a factory pattern to avoid this huge flow control.
"""
if is_royal_flush(hand):
return Rank.ROYAL_FLUSH
elif is_straight_flush(hand):
return Rank.STRAIGHT_FLUSH
elif is_four_of_a_kind(hand):
return Rank.FOUR_OF_A_KIND
elif is_full_house(hand):
return Rank.FULL_HOUSE
elif is_flush(hand):
return Rank.FLUSH
elif is_straight(hand):
return Rank.STRAIGHT
elif is_three_of_a_kind(hand):
return Rank.THREE_OF_A_KIND
elif is_two_pair(hand):
return Rank.TWO_PAIR
elif is_pair(hand):
return Rank.PAIR
else:
return Rank.HIGH_CARD

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@ -1,6 +1,6 @@
[tool.poetry]
name = "poker"
version = "0.2.4"
version = "1.0.0"
description = "Single poker hand ranking service."
authors = ["Paul Harrison"]
readme = "README.md"

446
tests/test_rank.py Normal file
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@ -0,0 +1,446 @@
from itertools import cycle
import pytest
from poker.constants import Suit, Value
from poker.models import Card, Hand
from poker.rank.hands import (
_is_flush,
_is_straight,
is_flush,
is_four_of_a_kind,
is_full_house,
is_pair,
is_royal_flush,
is_straight,
is_straight_flush,
is_three_of_a_kind,
is_two_pair,
)
from tests.conftest import Factory
@pytest.mark.parametrize(
"suits,expected",
[
([Suit.CLUBS, Suit.DIAMONDS, Suit.SPADES, Suit.HEARTS, Suit.CLUBS], False),
([Suit.CLUBS, Suit.CLUBS, Suit.CLUBS, Suit.CLUBS, Suit.CLUBS], True),
],
ids=[
"non-unique",
"unique",
],
)
def test__is_flush(
card_factory: Factory[Card], suits: list[Suit], expected: bool
) -> None:
result = _is_flush([card_factory(suit=suit) for suit in suits])
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"values,expected",
[
([Value.TWO, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], False),
([Value.THREE, Value.TWO, Value.ACE, Value.TEN, Value.KING], False),
([Value.ACE, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], True),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], True),
([Value.THREE, Value.FIVE, Value.TWO, Value.FOUR, Value.SIX], True),
],
ids=[
"non-unique",
"not-flush",
"low-ace",
"high-ace",
"middle-flush",
],
)
def test__is_straight(
card_factory: Factory[Card], values: list[Value], expected: bool
) -> None:
suits = cycle(Suit)
result = _is_straight(
[card_factory(suit=suit, value=value) for suit, value in zip(suits, values)]
)
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.TEN, Value.THREE, Value.FOUR, Value.FIVE], False, False),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], False, True),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], True, False),
],
ids=[
"not-flush",
"royal-flush",
"flush-not-royal",
],
)
def test_is_royal_flush(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_royal_flush(
Hand(
cards=[
card_factory(suit=suit, value=value)
for suit, value in zip(suits, values)
]
)
)
else:
result = is_royal_flush(
Hand(cards=[card_factory(value=value) for value in values])
)
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, False),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, False),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, True),
],
ids=[
"straight-only",
"flush-only",
"straight-flush",
],
)
def test_is_straight_flush(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_straight_flush(
Hand(
cards=[
card_factory(suit=suit, value=value)
for suit, value in zip(suits, values)
]
)
)
else:
result = is_straight_flush(
Hand(cards=[card_factory(value=value) for value in values])
)
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"cards,expected",
[
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TEN),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
),
],
ids=[
"four-of-a-kind",
"not-four-of-a-kind",
],
)
def test_is_four_of_a_kind(cards: list[Card], expected: bool) -> None:
result = is_four_of_a_kind(Hand(cards=cards))
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"cards,expected",
[
(
[
Card(suit=Suit.CLUBS, value=Value.THREE),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.THREE),
],
True,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
),
],
ids=[
"full-house",
"not-full-house",
],
)
def test_is_full_house(cards: list[Card], expected: bool) -> None:
result = is_full_house(Hand(cards=cards))
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, False),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, True),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, False),
],
ids=[
"straight-only",
"flush-only",
"straight-flush",
],
)
def test_is_flush(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_flush(
Hand(
cards=[
card_factory(suit=suit, value=value)
for suit, value in zip(suits, values)
]
)
)
else:
result = is_flush(Hand(cards=[card_factory(value=value) for value in values]))
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, True),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, False),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, False),
],
ids=[
"straight-only",
"flush-only",
"straight-flush",
],
)
def test_is_straight(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_straight(
Hand(
cards=[
card_factory(suit=suit, value=value)
for suit, value in zip(suits, values)
]
)
)
else:
result = is_straight(
Hand(cards=[card_factory(value=value) for value in values])
)
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"cards,expected",
[
(
[
Card(suit=Suit.CLUBS, value=Value.THREE),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.THREE),
],
False,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TEN),
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
),
],
ids=["full-house", "three-of-a-kind", "not-three-of-a-kind"],
)
def test_is_three_of_a_kind(cards: list[Card], expected: bool) -> None:
result = is_three_of_a_kind(Hand(cards=cards))
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"cards,expected",
[
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.THREE),
Card(suit=Suit.DIAMONDS, value=Value.THREE),
],
False,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.ACE),
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
),
],
ids=["full-house", "two-pair", "three-of-a-kind"],
)
def test_is_two_pair(cards: list[Card], expected: bool) -> None:
result = is_two_pair(Hand(cards=cards))
if expected:
assert result
else:
assert not result
@pytest.mark.parametrize(
"cards,expected",
[
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.THREE),
Card(suit=Suit.DIAMONDS, value=Value.THREE),
],
False,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.ACE),
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
),
(
[
Card(suit=Suit.CLUBS, value=Value.TWO),
Card(suit=Suit.DIAMONDS, value=Value.TWO),
Card(suit=Suit.HEARTS, value=Value.KING),
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
),
],
ids=["full-house", "two-pair", "pair"],
)
def test_is_pair(cards: list[Card], expected: bool) -> None:
result = is_pair(Hand(cards=cards))
if expected:
assert result
else:
assert not result