parent
5393e7b799
commit
d924e39608
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@ -3,6 +3,21 @@ from enum import IntEnum, auto
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from poker.utils.enum import AutoName
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class Rank(IntEnum):
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"""Poker rank enum."""
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ROYAL_FLUSH = 1
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STRAIGHT_FLUSH = 2
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FOUR_OF_A_KIND = 3
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FULL_HOUSE = 4
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FLUSH = 5
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STRAIGHT = 6
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THREE_OF_A_KIND = 7
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TWO_PAIR = 8
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PAIR = 9
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HIGH_CARD = 10
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class Suit(AutoName):
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"""Card suit enum."""
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@ -15,7 +30,6 @@ class Suit(AutoName):
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class Value(IntEnum):
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"""Card value enum."""
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ACE = 1
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TWO = 2
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THREE = 3
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FOUR = 4
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@ -28,3 +42,12 @@ class Value(IntEnum):
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JACK = 11
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QUEEN = 12
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KING = 13
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ACE = 14
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def __str__(self) -> str:
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"""Return string representation."""
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if self.value in [1, 11, 12, 13]:
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out: str = self.name.lower()
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else:
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out = str(self.value)
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return out
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@ -1,5 +1,7 @@
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from __future__ import annotations
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from collections import Counter
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from pydantic import BaseModel, validator
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from poker.constants import Rank, Suit, Value
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@ -43,6 +45,11 @@ class Hand(BaseModel):
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raise ValueError("Hand must have five cards.")
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return cards
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@property
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def value_counts(self) -> list[tuple[Value, int]]:
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"""Return count of each card value in hand."""
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return Counter([card.value for card in self.cards]).most_common()
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class RankedHand(Hand):
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"""Ranked hand domain model class."""
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@ -0,0 +1,110 @@
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from poker.constants import Rank, Value
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from poker.models import Card, Hand
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def _is_flush(cards: list[Card]) -> bool:
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"""Calculate whether hand is a flush."""
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return len(set(card.suit for card in cards)) == 1
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def _is_straight(cards: list[Card]) -> bool:
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"""Calculate whether hand is a straight."""
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card_values = sorted([card.value for card in cards])
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# If card values are not unique it is not a straight
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if len(set(card_values)) != len(card_values):
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return False
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# Check for a ace low straight
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if card_values == [Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.ACE]:
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return True
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# If all card differences are 1 it is a straight
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diffs = [second - first for first, second in zip(card_values[:-1], card_values[1:])]
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if set(diffs) == {1}:
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return True
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return False
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def is_royal_flush(hand: Hand) -> bool:
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"""Calculate whether hand a royal flush."""
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if not _is_flush(hand.cards):
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return False
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values = [card.value for card in hand.cards]
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return all(
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value in values
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for value in [Value.ACE, Value.KING, Value.QUEEN, Value.JACK, Value.TEN]
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)
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def is_straight_flush(hand: Hand) -> bool:
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"""Calculate whether hand a straight flush."""
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return _is_straight(hand.cards) and _is_flush(hand.cards)
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def is_four_of_a_kind(hand: Hand) -> bool:
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"""Calculate whether hand has four of a kind."""
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return hand.value_counts[0][1] == 4
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def is_full_house(hand: Hand) -> bool:
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"""Calculate whether hand is a full house."""
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return hand.value_counts[0][1] == 3 and hand.value_counts[1][1] == 2
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def is_flush(hand: Hand) -> bool:
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"""Calculate whether hand is a flush."""
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return _is_flush(hand.cards) and not _is_straight(hand.cards)
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def is_straight(hand: Hand) -> bool:
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"""Calculate whether hand is a flush."""
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return _is_straight(hand.cards) and not _is_flush(hand.cards)
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def is_three_of_a_kind(hand: Hand) -> bool:
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"""Calculate whether hand is a full house."""
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return (
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hand.value_counts[0][1] == 3
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and hand.value_counts[1][1] == 1
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and hand.value_counts[2][1] == 1
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)
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def is_two_pair(hand: Hand) -> bool:
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"""Calculate whether hand is a two pair."""
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return hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 2
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def is_pair(hand: Hand) -> bool:
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"""Calculate whether hand is a pair."""
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return hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 1
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def get_rank(hand: Hand) -> Rank:
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"""Get hand rank.
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TODO: Use a factory pattern to avoid this huge flow control.
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"""
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if is_royal_flush(hand):
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return Rank.ROYAL_FLUSH
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elif is_straight_flush(hand):
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return Rank.STRAIGHT_FLUSH
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elif is_four_of_a_kind(hand):
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return Rank.FOUR_OF_A_KIND
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elif is_full_house(hand):
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return Rank.FULL_HOUSE
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elif is_flush(hand):
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return Rank.FLUSH
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elif is_straight(hand):
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return Rank.STRAIGHT
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elif is_three_of_a_kind(hand):
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return Rank.THREE_OF_A_KIND
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elif is_two_pair(hand):
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return Rank.TWO_PAIR
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elif is_pair(hand):
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return Rank.PAIR
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else:
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return Rank.HIGH_CARD
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@ -1,6 +1,6 @@
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[tool.poetry]
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name = "poker"
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version = "0.2.4"
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version = "1.0.0"
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description = "Single poker hand ranking service."
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authors = ["Paul Harrison"]
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readme = "README.md"
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@ -0,0 +1,446 @@
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from itertools import cycle
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import pytest
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from poker.constants import Suit, Value
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from poker.models import Card, Hand
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from poker.rank.hands import (
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_is_flush,
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_is_straight,
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is_flush,
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is_four_of_a_kind,
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is_full_house,
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is_pair,
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is_royal_flush,
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is_straight,
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is_straight_flush,
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is_three_of_a_kind,
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is_two_pair,
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)
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from tests.conftest import Factory
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@pytest.mark.parametrize(
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"suits,expected",
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[
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([Suit.CLUBS, Suit.DIAMONDS, Suit.SPADES, Suit.HEARTS, Suit.CLUBS], False),
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([Suit.CLUBS, Suit.CLUBS, Suit.CLUBS, Suit.CLUBS, Suit.CLUBS], True),
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],
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ids=[
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"non-unique",
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"unique",
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],
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)
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def test__is_flush(
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card_factory: Factory[Card], suits: list[Suit], expected: bool
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) -> None:
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result = _is_flush([card_factory(suit=suit) for suit in suits])
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if expected:
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assert result
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else:
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assert not result
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@pytest.mark.parametrize(
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"values,expected",
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[
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([Value.TWO, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], False),
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([Value.THREE, Value.TWO, Value.ACE, Value.TEN, Value.KING], False),
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([Value.ACE, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], True),
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([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], True),
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([Value.THREE, Value.FIVE, Value.TWO, Value.FOUR, Value.SIX], True),
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],
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ids=[
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"non-unique",
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"not-flush",
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"low-ace",
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"high-ace",
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"middle-flush",
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],
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)
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def test__is_straight(
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card_factory: Factory[Card], values: list[Value], expected: bool
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) -> None:
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suits = cycle(Suit)
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result = _is_straight(
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[card_factory(suit=suit, value=value) for suit, value in zip(suits, values)]
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)
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if expected:
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assert result
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else:
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assert not result
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@pytest.mark.parametrize(
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"values,different_suits,expected",
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[
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([Value.TWO, Value.TEN, Value.THREE, Value.FOUR, Value.FIVE], False, False),
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([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], False, True),
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([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], True, False),
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],
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ids=[
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"not-flush",
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"royal-flush",
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"flush-not-royal",
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],
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)
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def test_is_royal_flush(
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card_factory: Factory[Card],
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values: list[Value],
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different_suits: bool,
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expected: bool,
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) -> None:
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suits = cycle(Suit)
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if different_suits:
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result = is_royal_flush(
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Hand(
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cards=[
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card_factory(suit=suit, value=value)
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for suit, value in zip(suits, values)
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]
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)
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)
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else:
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result = is_royal_flush(
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Hand(cards=[card_factory(value=value) for value in values])
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)
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if expected:
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assert result
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else:
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assert not result
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@pytest.mark.parametrize(
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"values,different_suits,expected",
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[
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([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, False),
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([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, False),
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([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, True),
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],
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ids=[
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"straight-only",
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"flush-only",
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"straight-flush",
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],
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)
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def test_is_straight_flush(
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card_factory: Factory[Card],
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values: list[Value],
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different_suits: bool,
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expected: bool,
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) -> None:
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suits = cycle(Suit)
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if different_suits:
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result = is_straight_flush(
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Hand(
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cards=[
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card_factory(suit=suit, value=value)
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for suit, value in zip(suits, values)
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]
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)
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)
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else:
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result = is_straight_flush(
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Hand(cards=[card_factory(value=value) for value in values])
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)
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if expected:
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assert result
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else:
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assert not result
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@pytest.mark.parametrize(
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"cards,expected",
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[
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(
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[
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Card(suit=Suit.CLUBS, value=Value.TWO),
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Card(suit=Suit.DIAMONDS, value=Value.TWO),
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Card(suit=Suit.HEARTS, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.TWO),
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Card(suit=Suit.CLUBS, value=Value.THREE),
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],
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True,
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),
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(
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[
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Card(suit=Suit.CLUBS, value=Value.TEN),
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Card(suit=Suit.DIAMONDS, value=Value.TWO),
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Card(suit=Suit.HEARTS, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.TWO),
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Card(suit=Suit.CLUBS, value=Value.THREE),
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],
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False,
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),
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],
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ids=[
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"four-of-a-kind",
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"not-four-of-a-kind",
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],
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)
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def test_is_four_of_a_kind(cards: list[Card], expected: bool) -> None:
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result = is_four_of_a_kind(Hand(cards=cards))
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if expected:
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assert result
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else:
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assert not result
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@pytest.mark.parametrize(
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"cards,expected",
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[
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(
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[
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Card(suit=Suit.CLUBS, value=Value.THREE),
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Card(suit=Suit.DIAMONDS, value=Value.TWO),
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Card(suit=Suit.HEARTS, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.THREE),
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],
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True,
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),
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(
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[
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Card(suit=Suit.CLUBS, value=Value.TWO),
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Card(suit=Suit.DIAMONDS, value=Value.TWO),
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Card(suit=Suit.HEARTS, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.TWO),
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Card(suit=Suit.CLUBS, value=Value.THREE),
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],
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False,
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),
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],
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ids=[
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"full-house",
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"not-full-house",
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],
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)
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def test_is_full_house(cards: list[Card], expected: bool) -> None:
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result = is_full_house(Hand(cards=cards))
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if expected:
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assert result
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else:
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assert not result
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@pytest.mark.parametrize(
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"values,different_suits,expected",
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[
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([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, False),
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([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, True),
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([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, False),
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],
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ids=[
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"straight-only",
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"flush-only",
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"straight-flush",
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],
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)
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def test_is_flush(
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card_factory: Factory[Card],
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values: list[Value],
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different_suits: bool,
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expected: bool,
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) -> None:
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suits = cycle(Suit)
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if different_suits:
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result = is_flush(
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Hand(
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cards=[
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card_factory(suit=suit, value=value)
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for suit, value in zip(suits, values)
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]
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)
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)
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else:
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result = is_flush(Hand(cards=[card_factory(value=value) for value in values]))
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if expected:
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assert result
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else:
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assert not result
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@pytest.mark.parametrize(
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"values,different_suits,expected",
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[
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([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, True),
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([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, False),
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([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, False),
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],
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ids=[
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"straight-only",
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"flush-only",
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"straight-flush",
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],
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)
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def test_is_straight(
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card_factory: Factory[Card],
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values: list[Value],
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different_suits: bool,
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expected: bool,
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) -> None:
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suits = cycle(Suit)
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if different_suits:
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result = is_straight(
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Hand(
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cards=[
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card_factory(suit=suit, value=value)
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for suit, value in zip(suits, values)
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]
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)
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)
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else:
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result = is_straight(
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Hand(cards=[card_factory(value=value) for value in values])
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)
|
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|
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if expected:
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assert result
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else:
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assert not result
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|
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|
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@pytest.mark.parametrize(
|
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"cards,expected",
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[
|
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(
|
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[
|
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Card(suit=Suit.CLUBS, value=Value.THREE),
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Card(suit=Suit.DIAMONDS, value=Value.TWO),
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Card(suit=Suit.HEARTS, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.THREE),
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],
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False,
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),
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(
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[
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Card(suit=Suit.CLUBS, value=Value.TWO),
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Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
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Card(suit=Suit.HEARTS, value=Value.TWO),
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Card(suit=Suit.SPADES, value=Value.ACE),
|
||||
Card(suit=Suit.CLUBS, value=Value.THREE),
|
||||
],
|
||||
True,
|
||||
),
|
||||
(
|
||||
[
|
||||
Card(suit=Suit.CLUBS, value=Value.TWO),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
||||
Card(suit=Suit.HEARTS, value=Value.TEN),
|
||||
Card(suit=Suit.SPADES, value=Value.ACE),
|
||||
Card(suit=Suit.CLUBS, value=Value.THREE),
|
||||
],
|
||||
False,
|
||||
),
|
||||
],
|
||||
ids=["full-house", "three-of-a-kind", "not-three-of-a-kind"],
|
||||
)
|
||||
def test_is_three_of_a_kind(cards: list[Card], expected: bool) -> None:
|
||||
result = is_three_of_a_kind(Hand(cards=cards))
|
||||
|
||||
if expected:
|
||||
assert result
|
||||
else:
|
||||
assert not result
|
||||
|
||||
|
||||
@pytest.mark.parametrize(
|
||||
"cards,expected",
|
||||
[
|
||||
(
|
||||
[
|
||||
Card(suit=Suit.CLUBS, value=Value.TWO),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
||||
Card(suit=Suit.HEARTS, value=Value.TWO),
|
||||
Card(suit=Suit.SPADES, value=Value.THREE),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.THREE),
|
||||
],
|
||||
False,
|
||||
),
|
||||
(
|
||||
[
|
||||
Card(suit=Suit.CLUBS, value=Value.TWO),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
||||
Card(suit=Suit.HEARTS, value=Value.ACE),
|
||||
Card(suit=Suit.SPADES, value=Value.ACE),
|
||||
Card(suit=Suit.CLUBS, value=Value.THREE),
|
||||
],
|
||||
True,
|
||||
),
|
||||
(
|
||||
[
|
||||
Card(suit=Suit.CLUBS, value=Value.TWO),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
||||
Card(suit=Suit.HEARTS, value=Value.TWO),
|
||||
Card(suit=Suit.SPADES, value=Value.ACE),
|
||||
Card(suit=Suit.CLUBS, value=Value.THREE),
|
||||
],
|
||||
False,
|
||||
),
|
||||
],
|
||||
ids=["full-house", "two-pair", "three-of-a-kind"],
|
||||
)
|
||||
def test_is_two_pair(cards: list[Card], expected: bool) -> None:
|
||||
result = is_two_pair(Hand(cards=cards))
|
||||
|
||||
if expected:
|
||||
assert result
|
||||
else:
|
||||
assert not result
|
||||
|
||||
|
||||
@pytest.mark.parametrize(
|
||||
"cards,expected",
|
||||
[
|
||||
(
|
||||
[
|
||||
Card(suit=Suit.CLUBS, value=Value.TWO),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
||||
Card(suit=Suit.HEARTS, value=Value.TWO),
|
||||
Card(suit=Suit.SPADES, value=Value.THREE),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.THREE),
|
||||
],
|
||||
False,
|
||||
),
|
||||
(
|
||||
[
|
||||
Card(suit=Suit.CLUBS, value=Value.TWO),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
||||
Card(suit=Suit.HEARTS, value=Value.ACE),
|
||||
Card(suit=Suit.SPADES, value=Value.ACE),
|
||||
Card(suit=Suit.CLUBS, value=Value.THREE),
|
||||
],
|
||||
False,
|
||||
),
|
||||
(
|
||||
[
|
||||
Card(suit=Suit.CLUBS, value=Value.TWO),
|
||||
Card(suit=Suit.DIAMONDS, value=Value.TWO),
|
||||
Card(suit=Suit.HEARTS, value=Value.KING),
|
||||
Card(suit=Suit.SPADES, value=Value.ACE),
|
||||
Card(suit=Suit.CLUBS, value=Value.THREE),
|
||||
],
|
||||
True,
|
||||
),
|
||||
],
|
||||
ids=["full-house", "two-pair", "pair"],
|
||||
)
|
||||
def test_is_pair(cards: list[Card], expected: bool) -> None:
|
||||
result = is_pair(Hand(cards=cards))
|
||||
|
||||
if expected:
|
||||
assert result
|
||||
else:
|
||||
assert not result
|
Loading…
Reference in New Issue