feat: Construct ranked hand with description

Refactors rank test functions to retern details required for
description, then return RankedHand from rank_hand function.
This commit is contained in:
Paul Harrison 2022-11-20 13:39:08 +00:00
parent d924e39608
commit b4ba284dcc
5 changed files with 231 additions and 154 deletions

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@ -0,0 +1,3 @@
from poker.rank.hands import rank_hand
__all__ = ["rank_hand"]

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@ -0,0 +1,14 @@
from poker.constants import Rank
DESCRIPTIONS = {
Rank.ROYAL_FLUSH: "royal flush: {suit}",
Rank.STRAIGHT_FLUSH: "straight flush: {high}-high {suit}",
Rank.FOUR_OF_A_KIND: "four of a kind: {value}",
Rank.FULL_HOUSE: "full house: {trips} over {pair}",
Rank.FLUSH: "flush: {suit}",
Rank.STRAIGHT: "straight: {high}-high",
Rank.THREE_OF_A_KIND: "three of a kind: {value}",
Rank.TWO_PAIR: "two pair: {high} and {low}",
Rank.PAIR: "pair: {value}",
Rank.HIGH_CARD: "high card: {value}",
}

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@ -1,5 +1,8 @@
from typing import Optional, Union
from poker.constants import Rank, Value
from poker.models import Card, Hand
from poker.models import Card, Hand, RankedHand
from poker.rank.descriptions import DESCRIPTIONS
def _is_flush(cards: list[Card]) -> bool:
@ -7,104 +10,165 @@ def _is_flush(cards: list[Card]) -> bool:
return len(set(card.suit for card in cards)) == 1
def _is_straight(cards: list[Card]) -> bool:
"""Calculate whether hand is a straight."""
def _is_straight(cards: list[Card]) -> Optional[Value]:
"""Calculate whether hand is a straight.
Arguments:
cards: List of cards in hand.
Returns:
High card if hand is a straight, None otherwise.
"""
card_values = sorted([card.value for card in cards])
# If card values are not unique it is not a straight
if len(set(card_values)) != len(card_values):
return False
return None
# Check for a ace low straight
if card_values == [Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.ACE]:
return True
return Value.FIVE
# If all card differences are 1 it is a straight
diffs = [second - first for first, second in zip(card_values[:-1], card_values[1:])]
if set(diffs) == {1}:
return True
return max(cards).value
return False
return None
def is_royal_flush(hand: Hand) -> bool:
def royal_flush(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand a royal flush."""
if not _is_flush(hand.cards):
return False
return {}
values = [card.value for card in hand.cards]
return all(
_is = all(
value in values
for value in [Value.ACE, Value.KING, Value.QUEEN, Value.JACK, Value.TEN]
)
if _is:
return {"suit": hand.cards[0].suit}
return {}
def is_straight_flush(hand: Hand) -> bool:
def straight_flush(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand a straight flush."""
return _is_straight(hand.cards) and _is_flush(hand.cards)
high = _is_straight(hand.cards)
if high is not None and _is_flush(hand.cards):
return {
"high": high,
"suit": hand.cards[0].suit,
}
return {}
def is_four_of_a_kind(hand: Hand) -> bool:
def four_of_a_kind(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand has four of a kind."""
return hand.value_counts[0][1] == 4
if hand.value_counts[0][1] == 4:
return {"value": hand.value_counts[0][0]}
return {}
def is_full_house(hand: Hand) -> bool:
def full_house(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand is a full house."""
return hand.value_counts[0][1] == 3 and hand.value_counts[1][1] == 2
if hand.value_counts[0][1] == 3 and hand.value_counts[1][1] == 2:
return {
"trips": hand.value_counts[0][0],
"pair": hand.value_counts[1][0],
}
return {}
def is_flush(hand: Hand) -> bool:
def flush(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand is a flush."""
return _is_flush(hand.cards) and not _is_straight(hand.cards)
high = _is_straight(hand.cards)
if _is_flush(hand.cards) and high is None:
return {"suit": hand.cards[0].suit}
return {}
def is_straight(hand: Hand) -> bool:
def straight(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand is a flush."""
return _is_straight(hand.cards) and not _is_flush(hand.cards)
high = _is_straight(hand.cards)
if high is not None and not _is_flush(hand.cards):
return {"high": high}
return {}
def is_three_of_a_kind(hand: Hand) -> bool:
def three_of_a_kind(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand is a full house."""
return (
if (
hand.value_counts[0][1] == 3
and hand.value_counts[1][1] == 1
and hand.value_counts[2][1] == 1
)
):
return {"value": hand.value_counts[0][0]}
return {}
def is_two_pair(hand: Hand) -> bool:
def two_pair(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand is a two pair."""
return hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 2
if hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 2:
values = [hand.value_counts[0][0], hand.value_counts[1][0]]
return {
"high": max(values),
"low": min(values),
}
return {}
def is_pair(hand: Hand) -> bool:
def pair(hand: Hand) -> dict[str, Union[str, int]]:
"""Calculate whether hand is a pair."""
return hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 1
if hand.value_counts[0][1] == 2 and hand.value_counts[1][1] == 1:
return {"value": hand.value_counts[0][0]}
return {}
def get_rank(hand: Hand) -> Rank:
def high_card(hand: Hand) -> dict[str, Union[str, int]]:
"""Get high card."""
return {"value": max(hand.cards).value}
_FUNCTIONS = {
Rank.ROYAL_FLUSH: royal_flush,
Rank.STRAIGHT_FLUSH: straight_flush,
Rank.FOUR_OF_A_KIND: four_of_a_kind,
Rank.FULL_HOUSE: full_house,
Rank.FLUSH: flush,
Rank.STRAIGHT: straight,
Rank.THREE_OF_A_KIND: three_of_a_kind,
Rank.TWO_PAIR: two_pair,
Rank.PAIR: pair,
Rank.HIGH_CARD: high_card,
}
def rank_hand(hand: Hand) -> RankedHand:
"""Get hand rank.
TODO: Use a factory pattern to avoid this huge flow control.
"""
if is_royal_flush(hand):
return Rank.ROYAL_FLUSH
elif is_straight_flush(hand):
return Rank.STRAIGHT_FLUSH
elif is_four_of_a_kind(hand):
return Rank.FOUR_OF_A_KIND
elif is_full_house(hand):
return Rank.FULL_HOUSE
elif is_flush(hand):
return Rank.FLUSH
elif is_straight(hand):
return Rank.STRAIGHT
elif is_three_of_a_kind(hand):
return Rank.THREE_OF_A_KIND
elif is_two_pair(hand):
return Rank.TWO_PAIR
elif is_pair(hand):
return Rank.PAIR
else:
return Rank.HIGH_CARD
out = None
for rank, func in _FUNCTIONS.items():
result = func(hand)
if result:
out = RankedHand(
cards=hand.cards,
rank=rank,
description=DESCRIPTIONS[rank].format(**result),
)
if out is None:
raise ValueError("No rank found.")
return out

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@ -1,6 +1,6 @@
[tool.poetry]
name = "poker"
version = "1.0.0"
version = "1.1.0"
description = "Single poker hand ranking service."
authors = ["Paul Harrison"]
readme = "README.md"

View File

@ -1,4 +1,5 @@
from itertools import cycle
from typing import Optional, Union
import pytest
@ -7,15 +8,16 @@ from poker.models import Card, Hand
from poker.rank.hands import (
_is_flush,
_is_straight,
is_flush,
is_four_of_a_kind,
is_full_house,
is_pair,
is_royal_flush,
is_straight,
is_straight_flush,
is_three_of_a_kind,
is_two_pair,
flush,
four_of_a_kind,
full_house,
high_card,
pair,
royal_flush,
straight,
straight_flush,
three_of_a_kind,
two_pair,
)
from tests.conftest import Factory
@ -32,7 +34,7 @@ from tests.conftest import Factory
],
)
def test__is_flush(
card_factory: Factory[Card], suits: list[Suit], expected: bool
card_factory: Factory[Card], suits: list[Suit], expected: dict[str, Union[str, int]]
) -> None:
result = _is_flush([card_factory(suit=suit) for suit in suits])
@ -45,11 +47,11 @@ def test__is_flush(
@pytest.mark.parametrize(
"values,expected",
[
([Value.TWO, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], False),
([Value.THREE, Value.TWO, Value.ACE, Value.TEN, Value.KING], False),
([Value.ACE, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], True),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], True),
([Value.THREE, Value.FIVE, Value.TWO, Value.FOUR, Value.SIX], True),
([Value.TWO, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], None),
([Value.THREE, Value.TWO, Value.ACE, Value.TEN, Value.KING], None),
([Value.ACE, Value.TWO, Value.THREE, Value.FOUR, Value.FIVE], Value.FIVE),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], Value.ACE),
([Value.THREE, Value.FIVE, Value.TWO, Value.FOUR, Value.SIX], Value.SIX),
],
ids=[
"non-unique",
@ -60,25 +62,26 @@ def test__is_flush(
],
)
def test__is_straight(
card_factory: Factory[Card], values: list[Value], expected: bool
card_factory: Factory[Card], values: list[Value], expected: Optional[Value]
) -> None:
suits = cycle(Suit)
result = _is_straight(
[card_factory(suit=suit, value=value) for suit, value in zip(suits, values)]
)
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.TEN, Value.THREE, Value.FOUR, Value.FIVE], False, False),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], False, True),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], True, False),
([Value.TWO, Value.TEN, Value.THREE, Value.FOUR, Value.FIVE], False, {}),
(
[Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN],
False,
{"suit": Suit.CLUBS},
),
([Value.ACE, Value.KING, Value.TEN, Value.JACK, Value.QUEEN], True, {}),
],
ids=[
"not-flush",
@ -90,12 +93,12 @@ def test_is_royal_flush(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
expected: dict[str, Union[str, int]],
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_royal_flush(
result = royal_flush(
Hand(
cards=[
card_factory(suit=suit, value=value)
@ -104,22 +107,23 @@ def test_is_royal_flush(
)
)
else:
result = is_royal_flush(
result = royal_flush(
Hand(cards=[card_factory(value=value) for value in values])
)
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, False),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, False),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, True),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, {}),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, {}),
(
[Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX],
False,
{"high": Value.SIX, "suit": Suit.CLUBS},
),
],
ids=[
"straight-only",
@ -131,12 +135,12 @@ def test_is_straight_flush(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
expected: dict[str, Union[str, int]],
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_straight_flush(
result = straight_flush(
Hand(
cards=[
card_factory(suit=suit, value=value)
@ -145,14 +149,11 @@ def test_is_straight_flush(
)
)
else:
result = is_straight_flush(
result = straight_flush(
Hand(cards=[card_factory(value=value) for value in values])
)
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
@ -166,7 +167,7 @@ def test_is_straight_flush(
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
{"value": Value.TWO},
),
(
[
@ -176,7 +177,7 @@ def test_is_straight_flush(
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
{},
),
],
ids=[
@ -184,13 +185,12 @@ def test_is_straight_flush(
"not-four-of-a-kind",
],
)
def test_is_four_of_a_kind(cards: list[Card], expected: bool) -> None:
result = is_four_of_a_kind(Hand(cards=cards))
def test_is_four_of_a_kind(
cards: list[Card], expected: dict[str, Union[str, int]]
) -> None:
result = four_of_a_kind(Hand(cards=cards))
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
@ -204,7 +204,7 @@ def test_is_four_of_a_kind(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.THREE),
],
True,
{"trips": Value.TWO, "pair": Value.THREE},
),
(
[
@ -214,7 +214,7 @@ def test_is_four_of_a_kind(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
{},
),
],
ids=[
@ -222,21 +222,22 @@ def test_is_four_of_a_kind(cards: list[Card], expected: bool) -> None:
"not-full-house",
],
)
def test_is_full_house(cards: list[Card], expected: bool) -> None:
result = is_full_house(Hand(cards=cards))
def test_is_full_house(cards: list[Card], expected: dict[str, Union[str, int]]) -> None:
result = full_house(Hand(cards=cards))
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, False),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, True),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, False),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, {}),
(
[Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN],
False,
{"suit": Suit.CLUBS},
),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, {}),
],
ids=[
"straight-only",
@ -248,12 +249,12 @@ def test_is_flush(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
expected: dict[str, Union[str, int]],
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_flush(
result = flush(
Hand(
cards=[
card_factory(suit=suit, value=value)
@ -262,20 +263,21 @@ def test_is_flush(
)
)
else:
result = is_flush(Hand(cards=[card_factory(value=value) for value in values]))
result = flush(Hand(cards=[card_factory(value=value) for value in values]))
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
"values,different_suits,expected",
[
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], True, True),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, False),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, False),
(
[Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX],
True,
{"high": Value.SIX},
),
([Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN], False, {}),
([Value.TWO, Value.THREE, Value.FOUR, Value.FIVE, Value.SIX], False, {}),
],
ids=[
"straight-only",
@ -287,12 +289,12 @@ def test_is_straight(
card_factory: Factory[Card],
values: list[Value],
different_suits: bool,
expected: bool,
expected: dict[str, Union[str, int]],
) -> None:
suits = cycle(Suit)
if different_suits:
result = is_straight(
result = straight(
Hand(
cards=[
card_factory(suit=suit, value=value)
@ -301,14 +303,9 @@ def test_is_straight(
)
)
else:
result = is_straight(
Hand(cards=[card_factory(value=value) for value in values])
)
result = straight(Hand(cards=[card_factory(value=value) for value in values]))
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
@ -322,7 +319,7 @@ def test_is_straight(
Card(suit=Suit.SPADES, value=Value.TWO),
Card(suit=Suit.SPADES, value=Value.THREE),
],
False,
{},
),
(
[
@ -332,7 +329,7 @@ def test_is_straight(
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
{"value": Value.TWO},
),
(
[
@ -342,18 +339,17 @@ def test_is_straight(
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
{},
),
],
ids=["full-house", "three-of-a-kind", "not-three-of-a-kind"],
)
def test_is_three_of_a_kind(cards: list[Card], expected: bool) -> None:
result = is_three_of_a_kind(Hand(cards=cards))
def test_is_three_of_a_kind(
cards: list[Card], expected: dict[str, Union[str, int]]
) -> None:
result = three_of_a_kind(Hand(cards=cards))
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
@ -367,7 +363,7 @@ def test_is_three_of_a_kind(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.THREE),
Card(suit=Suit.DIAMONDS, value=Value.THREE),
],
False,
{},
),
(
[
@ -377,7 +373,7 @@ def test_is_three_of_a_kind(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
{"high": Value.ACE, "low": Value.TWO},
),
(
[
@ -387,18 +383,15 @@ def test_is_three_of_a_kind(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
{},
),
],
ids=["full-house", "two-pair", "three-of-a-kind"],
)
def test_is_two_pair(cards: list[Card], expected: bool) -> None:
result = is_two_pair(Hand(cards=cards))
def test_is_two_pair(cards: list[Card], expected: dict[str, Union[str, int]]) -> None:
result = two_pair(Hand(cards=cards))
if expected:
assert result
else:
assert not result
assert result == expected
@pytest.mark.parametrize(
@ -412,7 +405,7 @@ def test_is_two_pair(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.THREE),
Card(suit=Suit.DIAMONDS, value=Value.THREE),
],
False,
{},
),
(
[
@ -422,7 +415,7 @@ def test_is_two_pair(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
False,
{},
),
(
[
@ -432,15 +425,18 @@ def test_is_two_pair(cards: list[Card], expected: bool) -> None:
Card(suit=Suit.SPADES, value=Value.ACE),
Card(suit=Suit.CLUBS, value=Value.THREE),
],
True,
{"value": Value.TWO},
),
],
ids=["full-house", "two-pair", "pair"],
)
def test_is_pair(cards: list[Card], expected: bool) -> None:
result = is_pair(Hand(cards=cards))
def test_is_pair(cards: list[Card], expected: dict[str, Union[str, int]]) -> None:
result = pair(Hand(cards=cards))
if expected:
assert result
else:
assert not result
assert result == expected
def test_high_card(card_factory: Factory[Card]) -> None:
values = [Value.TWO, Value.THREE, Value.FIVE, Value.SIX, Value.TEN]
result = high_card(Hand(cards=[card_factory(value=value) for value in values]))
assert result == {"value": Value.TEN}